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CSC173代做、Java編程設(shè)計(jì)代寫

時(shí)間:2024-02-28  來源:合肥網(wǎng)hfw.cc  作者:hfw.cc 我要糾錯(cuò)



CSC1**: Project 2
Recursive Descent and Table-Driven Parsing
The goal of this project is to demonstrate your understanding of the formal model of
context-free grammars and parsing by applying the principles of the model to a specific
grammar (details below).
The goal of the project is not simply for you to write a program that parses strings from
the specific required grammar. The goal is for you to demonstrate how the formal model
allows you build a parser based on the grammar mechanically with almost no thinking
required.
Process not product.
Given a parsable grammar, for this project you must first construct a recursive-descent
parser for the grammar using parsing functions, as seen in class and in the textbook.
These parsing functions come almost directly (“mechanically”) from the productions of
the (parsable) grammar, as seen in class. You will demonstrate your parser by asking
the user for input strings, parsing them, and printing the resulting parse tree (or an error
message).
You must also implement a table-driven parser for the grammar, following the description
seen in class and in the textbook, and demonstrate its use. Again: it’s not about being
a creative programmer. It’s about understanding and applying the formal model. In this
case, your code should be able to parse strings using any grammar given a parsing
table connected to the productions of the grammar. But you will only need to show it
working on one grammar.
Please read the requirements carefully.
1
Language
For this term, the language that we will be parsing is a very simple programming language.
Here is an informal description of the language:
• An program is zero or more statements, each followed by a semicolon.
• There are only two types of statements:
– Assignment (“=”): assign the value of an expression to a variable
– Output (“>”): print the value of an expression on the console
• Variables are named with a single letter (“a” to “z”).
• Expressions use unsigned integers, the four arithmetic operators, and parentheses, as seen in class and in the textbook.
– The expression “<” (less than) reads and returns a number from the console.
• Whitespace (spaces, tabs, newlines) is not allowed. The entire input must be on
one line, without a newline at the end.1
Here are some well-formed expressions of this language (one per line):
x=1;
>123+1+2/2*3;
a=<;b=<;>(a+b)/2;
The last of these is actually a useful program. You should be able to figure out what it
does. If not, please go to study session ASAP.
In order to build a parser, we need a context-free grammar for the language and in order
to use the required parsing methods (seen in class and in the textbook), that grammar
must be parsable by a recursive descent or table-driven parser.
Think about this yourself.
After you have thought about it yourself, please read Appendix A. Note that you MUST
use the grammar given in this document.
1
I know that this makes the strings hard to read and would not be good for a real programming language. However allowing it without making the grammar impossibly complicated involves using a lexical
analyzer (a.k.a. scanner or tokenizer). This is mentioned in a footnote on p. 617 of the textbook, and you
will see it if you go on to take CSC254.
2
Requirements
Part 1: Recursive-descent parser (60%)
Implement a recursive-descent parser that produces parse trees for expressions of the
required language.
• You MUST use the grammar given in this document.
• The style of the parsing functions MUST be as seen in class (which is sort of like
what is in the textbook; check out the code available on BlackBoard with the project
description).
• Your parsing functions MUST use functions lookahead and match as seen in
class.
• You should be able to create the parsing functions by reading the productions of
the grammar with almost no thinking required.
• The only place where thinking is required is how to use the lookahead symbol, as
seen in class and in the textbook.
• This will be boring if you do it right. I’m sorry.
You must then demonstrate your parser by reading strings from the user, parsing them,
and printing the resulting parse tree.
• Your program must prompt the user for input.
• You may assume that expressions are on a single line of input, and no longer
than 255 characters. Note that the empty string is a valid input, so you should use
fgets rather than scanf to read a line of input. See the “C for Java Programmers”
guide and/or ask in study session if you need help with this.
• If the input is not well-formed, your parser should print an error message and
resume processing at the next line of input.
• Otherwise print the parse tree as described below.
• This phase of the program should terminate when it reads the string “quit” (without the quotes).
3
Part 2: Table-driven parser (40%)
Implement a table-driven parser for expressions of the required language.
• As for Part 1: read expressions from the user, try to parse the input, print the parse
tree or an error message, until “quit”.
• Most of the infrastructure of the parser will be the same as for Part 1.
• You MUST use the grammar given in this document.
• You MUST use an explicit parsing table that references explicitly-represented productions (FOCS Figs. 11.31 and 11.**). That means the table must contain either
indexes of productions in a list or array of productions (as seen in the textbook), or
references (pointers) to the productions themselves.
• You MUST have a function that creates and returns an instance of this table for
the grammar of the required language. This function does not need to translate
a grammar into a parsing table. It just needs to build and return the parsing table
for the grammar that you are using. So work it out by hand, then write the code to
produce it.
• You MUST have a parsing function that takes a parsing table and an input string as
arguments and does a table-driven parse. (You may have helper functions also.)
Note that this function should be able to parse using any grammar, given its parsing
table and productions. That is, it is independent of the grammar that it is using
(but you only need to show it working with the required grammar).
• It may be helpful to produce output like FOCS Fig. 11.34 during debugging.
The next step would be to convert the parse trees produced by your parser(s) to expression trees and then either evaulate the expressions to compute their values or generate
code to compute the values later. It’s not hard to do that once you’ve built the parse
trees, but you do not have to do it for this project. You will see it in CSC254 if you take
that course.
Your project MUST be a single program. This program should read the input and then
call each parser (assuming you do both parts) and print the results, as described above.
It is your responsibility to make it clear to us what your program is doing.
There is no opportunity for extra credit in this project.
Figure 1: Example parse tree and corresponding printed output
Parse Trees and Printing Parse Trees
A parse tree is a dynamic data structure. You have seen trees in Java and they’re the
same in C. The textbook has an entire chapter on trees (Chapter 5), and the chapter for
this unit has useful code also (also available on BlackBoard with the project description).
For this project, your program must print the resulting parse tree to standard output.
There are many ways to do this, but for this project you will produce output in an indented, pretty-printed format. What this means is:
• Each node is printed on a separate line.
• The children of a node are indented relative to their parent.
• All children of a node are at the same level of indentation.
• The empty string symbol epsilon “ε” can be printed in C using by using a Unicode
escape: "\u03B5". If that doesn’t work for you, just print the word “empty”.
Printing a tree involves doing a tree traversal, right? Traversing a tree is a recursive
procedure, right? You print nodes and you recursively print their children, in the right
order. So you can implement it using a recursive function. It’s elegant and practical.
You also need to keep track of the current indentation level. So this will be a parameter to
your pretty-printing function. In C, which does not have function overloading, this usually
means two functions: a toplevel pretty-print function with no indentation parameter, and
a helper function with that parameter, called from the toplevel function with indentation
0 to get the ball rolling.
If this did not make sense to you, please get to study session ASAP.
5
Additional Requirements and Policies
The short version:
• You must use the following C compiler options:
-std=c99 -Wall -Werror
• If you are using an IDE, you must configure it to use those options (but I suggest
that you take this opportunity to learn how to use the command-line).
• You must submit a ZIP including your source code and a README by the deadline.
• You must tell us how to build your project in your README.
• You must tell us how to run your project in your README.
• Projects that do not compile will receive a grade of 0.
• Projects that do not run or that crash will receive a grade of 0 for whatever parts
did not work.
• Late projects will receive a grade of 0 (see below regarding extenuating circumstances).
• You will learn the most if you do the project yourself, but collaboration is permitted
in teams of up to three (3) students.
• Do not copy code from other students or from the Internet.
Detailed information follows. . .
Programming Requirements
C programs must be written using the “C99” dialect of C. This means using the “-std=c99”
option with gcc or clang. For more information, see Wikipedia.
You must also use the options “-Wall -Werror”. These cause the compiler to report all warnings, and to make any warnings into errors that prevent your program from
compiling. You must be able to write code without warnings in this course.
With these settings, your program should compile and run consistently on any platform.
We will deal with platform-specific discrepancies as they arise.
6
If you are using an IDE (Eclipse, XCode, VSCode, CLion, etc.), you must ensure that it
will also build as described above. The easiest way to do that is to setup the IDE with
the required compiler options. There are some notes about this in the C Programming
Resources (for CSC1** and beyond) area.
You may NOT use #pragma’s in your programs. This includes #pragma’s added by an
IDE or any other way that they might get into your code.
You SHOULD test your program with the memory checking program valgrind. If you
don’t know what valgrind is or why it is A Good Thing, read C for Java Programmers
Chapter 11: Debugging a C Program.
Programs that do not receive a clean report from valgrind have problems that should be
fixed whether or not the program sometimes runs properly on some platforms. The only
exception is unfreed memory errors (so-called “memory leaks”). We will not penalize
you for those in CSC1**.
If your program does not work for us, the first thing we’re going to do is run valgrind on
it. If valgrind reports errors: you have errors in your program. Period.
It is easy to run valgrind in a virtual machine or Docker container if you cannot install
and run it natively. Mac and Windows users can install Docker Desktop. See How to run
Linux (including via Docker) for more information about Linux and Docker.
For help with valgrind, please go to study session well before the project deadline.
Submission Requirements
You must submit your project as a ZIP archive of a folder (directory) containing the
following items:
1. A file named README.txt or README.pdf (see below)
2. The source code for your project (do not include object files or executables in your
submission)
3. A completed copy of the submission form posted with the project description.
The name of the folder in ZIP must include “CSC1**”, “Project 1” (or whatever), and the
NetID(s) of the submitters. For example: “CSC1**_Project_1_aturing”
7
Your README must include the following information:
1. The course: “CSC1**”
2. The assignment or project (e.g., “Project 1”)
3. Your name and email address
4. The names and email addresses of any collaborators (per the course policy on
collaboration)
5. Instructions for building your project (with the required compiler options)
6. Instructions for running your project
The purpose of the submission form is so that we know which parts of the project you
attempted and where we can find the code for some of the key required features.
• Projects without a submission form or whose submission form does not accurately describe the project will receive a grade of 0.
• If you cannot complete and save a PDF form, submit a text file containing the
questions and your (brief) answers.
Project Evaluation
You must tell us in your README how to build your project and how to run it.
Note that we will NOT load projects into Eclipse or any other IDE. We must be able to
build and run your programs from the command-line. If you have questions about that,
go to a study session.
We must be able to cut-and-paste from your documentation in order to build and run
your code. The easier you make this for us, the better your grade will be. It is your
job to make the building of your project easy and the running of its program(s) easy and
informative.
For C projects, the most common command for building a program from all the C source
files in the directory (folder) is:
gcc -std=c99 -Wall -Werror -o EXECUTABLE *.c
8
where EXECUTABLE is the name of the executable program that we will run to execute
your project.
You may also tell use to build your project using make. In that case, be sure to include
your Makefile with your submission. You must ensure that your Makefile sets the
compiler options appropriately.
If you expect us to do something else, you must describe what we need to do in your
README file. This is unlikely to be the case for most of the projects in CSC1**.
Please note that we will NOT under any circumstances edit your source files. That is
your job.
Projects that do not compile will receive a grade of 0. There is no way to know if your
program is correct solely by looking at its source code (although we can sometimes tell
that is incorrect). This is actually an aspect of a very deep result in Computer Science
that we cover in CSC1**.
We will then run your program by running the executable, or as described in the project
description. If something else is required, you must describe what is needed in your
README file.
Projects that do not run or that crash will receive a grade of 0 for whatever parts did
not work. You earn credit for your project by meeting the project requirements. Projects
that do not run do not meet the requirements.
Any questions about these requirements: go to study session BEFORE the project is
due.
Late Policy
Late projects will receive a grade of 0. You must submit what you have by the deadline. If there are extenuating circumstances, submit what you have before the deadline
and then explain yourself via email.
If you have a medical excuse (see the course syllabus), submit what you have and
explain yourself as soon as you are able.
9
Collaboration Policy
I assume that you are in this course to learn. You will learn the most if you do the projects
yourself.
That said, collaboration on projects is permitted, subject to the following requirements:
• Teams of no more than 3 students, all currently taking CSC1**.
• You must be able to explain anything you or your team submit, IN PERSON AT
ANY TIME, at the instructor’s or TA’s discretion.
• One member of the team should submit code on the team’s behalf in addition to
their writeup. Other team members must submit a README (only) indicating who
their collaborators are.
• All members of a collaborative team will get the same grade on the project.
Working in a team only works if you actually do all parts of the project together. If
you only do one part of, say, three, then you only learn one third of the material. If
one member of a team doesn’t do their part or does it incorrectly (or dishonestly), all
members pay the price.
Academic Honesty
I assume that you are in this course to learn. You will learn nothing if you do not do the
projects yourself.
Do not copy code from other students or from the Internet.
Avoid Github and StackOverflow completely for the duration of this course.
The use of generative AI tools is NOT permitted in this course.
Posting homework and project solutions to public repositories on sites like GitHub is a violation of the University’s Academic Honesty Policy, Section V.B.2 “Giving Unauthorized
Aid.” Honestly, no prospective employer wants to see your coursework. Make a great
project outside of class and share that instead to show off your chops.
10
A Parsable Grammar of Simple PL Expressions
You need an unambiguous grammar of Simple PL expressions and your grammar needs
to be parsable by recursive descent.
Here is the informal definition of the language again:
• An program is zero or more statements, each followed by a semicolon (like Java).
• There are only two types of statements:
– Assignment (“=”): assign the value of an expression to a variable
– Output (“>”): print the value of an expression on the console
• Variables are named with a single letter (“a” to “z”).
• Expressions use unsigned integers and the four arithmetic operators, as seen in
class and in the textbook.
– The expression “<” (less than) reads and returns a number from the console.
• Whitespace (spaces, tabs, newlines) is not allowed. The entire input must be on
one line, without a newline at the end.
Try to write a grammar for this language. Don’t worry about whether it is parsable by
recursive descent. Just try to get the productions right, following the definitions as closely
as possible.
For programs, you need to figure how to recursively describe “zero or more statements
each of which is followed by a semicolon.”
For expressions and numbers, use the approach seen in class and in the textbook.
DO IT NOW BEFORE GOING ON TO THE NEXT PAGE.
11
A program (P) is zero or more statements (S), each followed by a semicolon. So a
program can be the empty string (zero statements), or “S ;” (one statement), or “S ;S ;”
(two statements), and so on.
Thinking recursively: a program can be the empty string, or it can be a statement followed by a semicolon followed by another program (which is zero or more statements):
P → S ; P | ε
Note that I have written the two bodies in the opposite order from the English description
since empty productions are traditionally written last (sort of like a “default” or “otherwise”
clause in a switch statement).
And then a statement (S) is either an assignment statement or an output statement:
S → V = E | > E
You should be able to convince yourself that this part of the grammar is unambiguous
and parsable by a recursive descent or table-driven parser.
The definitions of expressions and numbers are just like those seen in class and in the
textbook. A variable name is also a legal expression in this language.
E → E + E | E - E | E * E | E / E | ( E ) | N | V
N → N D | D
D → 0 | · · · | 9
V → a | · · · | z
Ask yourself if this part of the grammar is unambiguous and parsable by a recursive
descent or table-driven parser. How do you know? What do you need to be able to do
for each syntactic category for a recursive descent parser? What about for a table-driven
parser?
If it is not, try to make it so. See FOCS sections “Unambiguous Grammars for Expressions” (pp. 613–615) and “Making Grammars Parsable” (pp. 631–633).
DO THAT NOW BEFORE GOING ON TO THE NEXT PAGE.
12
The grammar of expressions (E) is ambiguous. It does not enforce the precedence of
the operators. It is also left-recursive.
The productions for numbers (N ) are left-recursive.
You should know why those are bad things for a recursive-descent or table-driven parser.
If it’s not clear: please go to study session.
TRY TO FIX THEM YOURSELF.
Really: Go think about it. Read the textbook. Try it. Then go to the next page.
13
For the expressions, use the unambiguous grammar of arithmetic expressions shown
in the textbook (FOCS Fig. 11.22). We introduce new syntactic categories for each
level of precedence, yielding expressions (E), terms (T), and factors (F). Terms are
combined using + and - (lowest precedence). Factors are combined using * and /
(highest precedence).
E → E + T | E - T | T
T → T * F | T / F | F
F → ( E ) | N | V
For the numbers (N ), eliminate the left recursion by rearranging the order of the constituents in the recursive production as seen in FOCS Example 11.14:
N → D N | D
You should understand why this will not change the interpretation of numbers, although
it will require different code to convert the parse tree for a number into the number that
was parsed.
Does that make the grammar of expressions parsable by a recursive descent or tabledriven parser?
THINK ABOUT IT BEFORE YOU GO TO THE NEXT PAGE.
14
For the expressions, the productions are still left-recursive.
For the numbers, as noted in FOCS (p. 631): “Unfortunately, the productions of Example
11.14 are still not parsable by our methods.”
Fixing both of these problems involves introducing a new syntactic category for the “tail”
of a string in some syntactic category, as seen in FOCS Example 11.15.
For the numbers, we need to introduce a new syntactic category for “the tail of a number,”
which is the part that comes after the first digit. I will use the category “M ” for this:
N → D M
M → N | ε
You should be able to see how to select the right production for M based on a single
lookahead symbol. If not: please go to study session.
To make the unambiguous grammar of expressions parsable, we need to realize that
an expression is “one or more terms, separated by + or -” and a term is “one or more
factors, separated by * or /.” In other words, an expression is a term followed by zero
or more occurrences of + or - with another term. Similarly, a term is a factor followed by
zero or more occurrences of * or / with another factor.
TRY DOING IT YOURSELF BEFORE YOU GO TO THE NEXT PAGE.
15
We introduce syntactic category Z for “the tail of an expression,” which is the part that
comes after the first term. Similarly with U for “the tail of a term,” which is the part that
comes after the first factor:
E → T Z
Z → + T | - T | ε
T → F U
U → * F | / F | ε
The productions for factor (F), number (N ), and digit (D) are unchanged.
The final parsable grammar for Simple PL is:
P → S ; P | ε
S → V =E | > E
E → T Z
Z → + T | - T ε
T → F U
U → * F | / F | ε
F → ( E ) | V | N
N → D M
M → N | ε
D → 0 | · · · | 9
V → a | · · · | z
You MUST use this grammar for your project.
16
B Example Transcript
Enter input to test ("quit" to quit): x=1;
Testing "x=1;"
Enter input to test ("quit" to quit): a=<;b=<;>(a+b)/2;
Testing "a=<;b=<;>(a+b)/2;"

Enter input to test ("quit" to quit):
Testing ""
P
ε
Enter input to test ("quit" to quit): quit
Bye
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