国产人妻人伦精品_欧美一区二区三区图_亚洲欧洲久久_日韩美女av在线免费观看

合肥生活安徽新聞合肥交通合肥房產生活服務合肥教育合肥招聘合肥旅游文化藝術合肥美食合肥地圖合肥社保合肥醫院企業服務合肥法律

代寫COMP222、代做Python, Java編程

時間:2024-05-06  來源:合肥網hfw.cc  作者:hfw.cc 我要糾錯



COMP222 2024 Second CA Assignment
Individual Coursework
Design and Implement Artificial Intelligence for a Simplified PacMan
game
Assignment 2 (of 2)
Weighting: 15%
Deadline: 4pm on Friday, 3
rd May. Standard UoL late penalties apply
Learning outcomes assessed
2. An appreciation of the fundamental concepts associated with game development: game
physics, game artificial intelligence, content generation;
3. The ability to implement a simple game using an existing game engine
Submission on Canvas:
Submit 2 files.
• A pdf design and test report. There is no strict word limit for this, but it should meet the
requirements below, and would typically be around 5 pages.
• A zip file that contains the source code for your AI implementation.
Your tasks are to:
• Design the AI for a simplified PacMan game, described below (in a pdf report)
• Implement the AI that you designed in code (frameworks are provided for Python, Java).
• Test and analyse how your AI performs (also in a pdf report)
The Game
This is a simplified PacMan game, which is played on a 30*30 grid. (or ***** with outside walls).
There is 1 ‘Ghost’, 1 ‘PacMan’, and 1 Power pill. The walls can be removed to make it simpler(see
below).
The Ghost and PacMan characters each move one square at a time, in any direction (including
diagonally!).
The game ends when the Ghost catches the PacMan Character (expect for the case below). Or when
1000 moves have been made.
If the PacMan character collides with the Power Pill; the PacMan has 15 moves to ‘eat’ the Ghost,
which will send the Ghost back to its starting position and score points.
The aim of the PacMan is score as much as possible. The scoring is:
100 points for ‘eating’ the Ghost
1 point for each unique square visited.
Instructions
There should be an AI design and implementation for the PacMan character. If the Ghost AI has been
amended, this should also include a design.
Your design should use any standard AI techniques that we saw in the lectures; Decision Trees, Finite
State Machines, Behaviour Trees, GOB, GOAP, HTN.
You should then Implement the AI design in code. You can use one of the code frameworks provided
to test your AI code, then you will only need to modify the ‘move’ function in the PacMan.py or
PacMan.java file.
You should test your code by running the game with your AI. Describe the paths that your PacMan
and Ghost take and analyse the performance of your AI – you can do this with a diagram of how your
PacMan moves during the test run. Describe if the AI implementation matches your design and
describe the strengths and weaknesses of the design (and implementation if this is different).
Marking Criteria
AI Design: 40%
Marks will be awarded for the detail and complexity of the AI design, as well as the suitability
and correctness of the design tools chosen. In the simplest case, this might be a decision tree that
enables the PacMan to avoid the Ghost and explore the area until it is caught. More complex designs
might try to hide behind the walls as well as to eat the Power Pill and catch the Ghost.
Implementation: 40 %
Marks are awarded for efficient and correct implementation of the AI – including techniques
such as State Machines, Decision Trees, Behaviour Trees, and Search algorithms.
Marks will also be awarded based on how closely the implementation reflects the design.
Testing and Analysis:20 %
This is based on how thorough and accurate the analysis understands and describes both the
AI design implementation. This includes analysing the strengths and weaknesses of the AI design
and comparing it with the implementation.
Notes.
1. Submit all the code files (Java / Python) as a zip file. If you implement your own game
framework, or customised walls, then make sure to include these files.
2. You may customise the game (or write your own), for example, by adding or removing walls,
or by changing the Ghost AI. Marks are awarded for the complexity and strength of the
resulting AI, not for changes to the game (but it may be difficult to demonstrate more
complex AI without a more complex game).
3. Look at the PacMan.py or PacMan.java file, as well as the relevant Ghost file to see how to
check the locations in the game. The checkPosition function can be used to find the type of
object in any given position, and the position of the PacMan and Ghost objects can be read
directly.

請加QQ:99515681  郵箱:99515681@qq.com   WX:codinghelp

















 

掃一掃在手機打開當前頁
  • 上一篇:COMP2011代寫、C++編程設計代做
  • 下一篇:代寫8PRO102、代做C++程序設計
  • ·COMP1721代寫、代做java編程語言
  • ·代寫CS 61B、代做java編程設計
  • ·SWEN20003代寫、Java編程設計代做
  • ·代做CS 550、代寫c++,Java編程語言
  • ·TCS3393 DATA MINING代做、代寫Python/Java編程
  • ·ECM1410代做、代寫java編程設計
  • ·代寫COMP26020、代做c/c++,Java編程設計
  • ·AERO20542代做、代寫Python/Java編程
  • ·COMP639代做、代寫Python/Java編程
  • ·代寫CS-256、代做Java編程設計
  • 合肥生活資訊

    合肥圖文信息
    流體仿真外包多少錢_專業CFD分析代做_友商科技CAE仿真
    流體仿真外包多少錢_專業CFD分析代做_友商科
    CAE仿真分析代做公司 CFD流體仿真服務 管路流場仿真外包
    CAE仿真分析代做公司 CFD流體仿真服務 管路
    流體CFD仿真分析_代做咨詢服務_Fluent 仿真技術服務
    流體CFD仿真分析_代做咨詢服務_Fluent 仿真
    結構仿真分析服務_CAE代做咨詢外包_剛強度疲勞振動
    結構仿真分析服務_CAE代做咨詢外包_剛強度疲
    流體cfd仿真分析服務 7類仿真分析代做服務40個行業
    流體cfd仿真分析服務 7類仿真分析代做服務4
    超全面的拼多多電商運營技巧,多多開團助手,多多出評軟件徽y1698861
    超全面的拼多多電商運營技巧,多多開團助手
    CAE有限元仿真分析團隊,2026仿真代做咨詢服務平臺
    CAE有限元仿真分析團隊,2026仿真代做咨詢服
    釘釘簽到打卡位置修改神器,2026怎么修改定位在范圍內
    釘釘簽到打卡位置修改神器,2026怎么修改定
  • 短信驗證碼 豆包網頁版入口 破天一劍 目錄網 排行網

    關于我們 | 打賞支持 | 廣告服務 | 聯系我們 | 網站地圖 | 免責聲明 | 幫助中心 | 友情鏈接 |

    Copyright © 2025 hfw.cc Inc. All Rights Reserved. 合肥網 版權所有
    ICP備06013414號-3 公安備 42010502001045

    国产人妻人伦精品_欧美一区二区三区图_亚洲欧洲久久_日韩美女av在线免费观看
    国产精品久久国产三级国电话系列| 日本少妇高潮喷水视频| 日韩国产欧美亚洲| 久久久久久久久久久久久久国产| 日本一区二区三区在线视频| 久久riav| 好吊色欧美一区二区三区四区| 国产精品成人观看视频国产奇米| 国产色一区二区三区| 久久国产精品久久精品| 北条麻妃在线视频观看| 亚洲不卡中文字幕| 91免费精品视频| 日韩一级片播放| www.欧美免费| 国产区精品视频| 亚洲欧美一区二区原创| 久久99影院| 免费看欧美一级片| 亚洲欧美成人一区| 久久久久久久午夜| 国产日本欧美在线| 欧美一级片免费在线| 久久久成人的性感天堂| 国产欧美日韩丝袜精品一区| 亚洲第一在线综合在线| 久久久久久尹人网香蕉| 黄网站欧美内射| 色综合五月天导航| 久久久99爱| 国产色婷婷国产综合在线理论片a| 亚洲午夜精品久久久中文影院av| 色婷婷久久一区二区| 国产美女精品视频免费观看| 欧美一区二区三区图| 久久精品视频播放| 白嫩少妇丰满一区二区| 欧美资源一区| 在线视频一二三区| 久久精品国产亚洲7777| av日韩中文字幕| 精品免费一区二区三区蜜桃| 亚洲午夜精品久久久久久人妖| 久久久久欧美| 国产精品一区二区在线| 青青草成人网| 亚洲精品欧美极品| 久久五月情影视| 九色综合婷婷综合| 国产欧美日韩网站| 欧美久久久久久久久久久久久| 亚洲自拍欧美色图| 国产精品久久久久免费a∨大胸| 久久人人爽人人爽人人片av高请| 国产一区二区三区小说| 日韩久久久久久久| 亚洲综合成人婷婷小说| 久久精品91久久香蕉加勒比| 99www免费人成精品| 国产一区二区三区色淫影院| 日韩精品av一区二区三区| 在线观看免费91| 国产精品青草久久久久福利99| 久久久亚洲天堂| 高清欧美性猛交| 国产在线视频不卡| 欧美日韩系列| 日本国产中文字幕| 亚洲女人毛片| 综合色婷婷一区二区亚洲欧美国产 | 国产精品12| 国产精品一码二码三码在线| 激情综合网婷婷| 日韩美女av在线免费观看| 欧美一区二区三区精品电影| 亚洲最大av在线| 在线精品日韩| 欧美日本在线视频中文字字幕| 国产精品色悠悠| 国产精品丝袜一区二区三区| 久久av一区二区三区漫画| 91久久嫩草影院一区二区| 国产欧美va欧美va香蕉在线| 蜜桃传媒一区二区| 欧美性视频在线| 热99精品里视频精品| 日本免费高清一区| 日本一区视频在线播放| 日韩在线三区| 日韩av电影在线网| 色大师av一区二区三区| 婷婷视频在线播放| 日韩一级片一区二区| 午夜精品久久久久久久久久久久久| 中文字幕欧美日韩一区二区三区| 欧美日本中文字幕| 欧美乱妇高清无乱码| 国产精品成人va在线观看| 国产精品成人一区| 欧美成年人视频| 国产精品高潮粉嫩av| 欧美精品情趣视频| 国产精品美女免费看| 国产精品初高中精品久久| 久久夜色精品国产| 色综合视频网站| 一区二区三区四区五区视频| 一区二区免费在线观看| 亚洲啊啊啊啊啊| 日本一区二区三区四区在线观看| 日韩视频在线视频| 激情视频综合网| 国产一区二区三区播放| 福利视频一区二区三区四区| 高清视频一区| 久久九九国产视频| 国产精品手机在线| 精品久久久久久综合日本| 中文精品视频一区二区在线观看 | 99高清视频有精品视频| 7777精品视频| 久久久久久久国产精品视频| 国产精品视频免费观看www| 国产精品久久在线观看| 精品国产福利| 亚洲一区二区在线| 日韩av综合在线观看| 欧美日韩一区二区三区免费| 麻豆传媒一区二区| 成人中文字幕在线播放| 国产精品91久久| 久久久精品网站| 欧美激情视频一区| 亚洲精品免费在线看| 欧美亚洲激情在线| www.亚洲一区| 高清av免费一区中文字幕| 国产精品亚洲a| 91久久久久久久| 风间由美一区二区三区| 国产精品视频免费在线| 一区二区视频在线观看| 欧美一区二区三区电影在线观看| 欧美在线视频一区二区| 国产精品一区二区三区久久久 | 热久久免费视频精品| 国产亚洲欧美另类一区二区三区| 91久久久国产精品| 久久久国产一区二区三区| 在线视频福利一区| 欧美国产日韩在线播放| 国产区日韩欧美| 国产成人在线免费看| 精品国产乱码久久久久软件| 亚洲v国产v在线观看| 黄色片久久久久| 国产精品av在线播放| 国产福利一区视频| 国产99在线免费| 欧美大香线蕉线伊人久久国产精品| av久久久久久| 国产精品高潮呻吟视频| 日本成人在线不卡| 99久久久精品视频| 国产精品成人va在线观看| 青春草在线视频免费观看| 古典武侠综合av第一页| 国产精品久久久久久久一区探花| 无码人妻精品一区二区三区66| 国产色婷婷国产综合在线理论片a| 久久99精品久久久久久青青日本| 尤物av无码色av无码| 韩国成人一区| 久久久久久久久久久91| 亚洲精品欧美一区二区三区| 国产深夜男女无套内射| 国产精品爽爽爽| 日韩欧美一区二区三区久久婷婷| 成人毛片网站| 久久国产天堂福利天堂| 欧美 日韩精品| 国产成人亚洲欧美| 亚洲自拍欧美另类| 国产欧美日韩丝袜精品一区| 国产精品视频免费一区二区三区| 日本高清一区| 77777亚洲午夜久久多人| 一区二区三区电影| 国产日本欧美一区二区三区| 国产精品久久久久久亚洲影视 | 精品久久久久亚洲| 国内自拍中文字幕| 久久久www免费人成黑人精品| 宅男噜噜99国产精品观看免费| 国产尤物99| 久久亚洲精品毛片| 国模一区二区三区私拍视频| 久久精品国亚洲| 日本在线观看a| 国产成人精品免费看在线播放|